Showing posts with label smartphone. Show all posts
Showing posts with label smartphone. Show all posts

From the Mouse to the Smartphone and Beyond

Its that time of the year again, as the nights draw in the free public Gibbons Lectures in Auckland take place. The first lecture is this Thursday the 30th at 6:00pm for a 6:30pm start. Every year the lecture series has a theme and this year its human computer interaction. The first lecture is by Professor Mark Apperley and titled From the Mouse to the Smartphone and Beyond: tracing the development of human-computer interaction. Click the lecture link for full venue details and if you cant attend the lecture will be streamed live and after the event.

from The Universal Machine http://universal-machine.blogspot.com/

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Projecting without a projector sharing your smartphone content onto an arbitrary display



Previously, we presented Deep Shot, a system that allows a user to “capture” an application (such as Google Maps) running on a remote computer monitor via a smartphone camera and bring the application on the go. Today, we’d like to discuss how we support the opposite process, i.e., transferring mobile content to a remote display, again using the smartphone camera.

Although the computing power of today’s mobile devices grows at an accelerated rate, the form factor of these devices remains small, which constrains both the input and output bandwidth for mobile interaction. To address this issue, we investigated how to enable users to leverage nearby IO resources to operate their mobile devices. As part of the effort, we developed Open Project, an end-to-end framework that allows a user to “project” a native mobile application onto an arbitrary display using a smartphone camera, leveraging interaction spaces and input modality of the display. The display can range from a PC or laptop monitor, to a home Internet TV and to a public wall-sized display. Via an intuitive, projection-based metaphor, a user can easily share a mobile application by projecting it onto a target display.

Open Project is an open, scalable, web-based framework for enabling mobile sharing and collaboration. It can turn any computer display projectable instantaneously and without deployment. Developers can add support for Open Project in native mobile apps by simply linking a library, requiring no additional hardware or sensors. Our user participants responded highly positively to Open Project-enabled applications for mobile sharing and collaboration.


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Remembering to forget

With the cost of data storage being so cheap the Internet has the potential to remember everything that is ever posted online, for ever! Whilst historians might relish the idea of a future where the personal details of everyone are searchable centuries back most people like the idea of being able to be forgotten. The European Union is leading the way with legislation that provides a "right to be forgotten" — strictly speaking, a right to have certain kinds of information removed from search engine results. However, in a Kafkaesque twist, my colleague Mark Wilson brought to my attention, the fact that Google in the EU has been ordered to remove links to stories about Google removing links to stories. You can read more about this in this arstechnica story.

from The Universal Machine http://universal-machine.blogspot.com/

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